TeenCoder: Game Programming
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Type
Book
Authors
ISBN 10
0988703327
ISBN 13
9780988703322
Category
Non-Fiction
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Publication Year
2016
Publisher
Pages
233
Description
Many kids and teens dream about writing their own computer games. Now they can learn game programming as part of a computer science curriculum! "TeenCoder: Game Programming" is the popular second-semester course in the TeenCoder C# Series. The textbook kit introduces 9th+ grade students to game programming concepts using the Microsoft C# language and the XNA Game Studio. After completing the course, students have the tools needed to write their own games. Courses are written for high school students in a fun, hands-on, self-study format. No teacher expertise is required; students learn on their own!
Each chapter explains a game programming concept in detail with corresponding sample code. In hands-on chapter activities the student will write different games based on the lesson topics. Students are encouraged to be creative and personalize their games! Optional instructional videos are available from the publisher's website for the audio-visual learner.
Chapter topics include: game design and timer loops, drawing images, handling mouse, keyboard, and Xbox360 controller inputs, sprites, 2D frame animation, collision detection, music and sound effects, game physics, mazes, multiplayer scrolling games, and artificial intelligence. The first-semester "TeenCoder: Windows Programming" course is a PREREQUISITE before starting this second-semester game programming course! Students looking for year-long fun can save by purchasing the TeenCoder C# Year Pack from the publisher, which includes both first and second semester courses.
This is a FULL CURRICULUM which includes tests, answers, a Solution Guide, and fully coded activity solutions. Perfect for the homeschool student seeking a computer science credit, or any student looking for a fun self-study unit. FREE TECHNICAL SUPPORT is offered to all customers through Homeschool Programming, Inc.'s website. Students must have a Windows computer meeting the course's hardware and software requirements. - from Amzon
Each chapter explains a game programming concept in detail with corresponding sample code. In hands-on chapter activities the student will write different games based on the lesson topics. Students are encouraged to be creative and personalize their games! Optional instructional videos are available from the publisher's website for the audio-visual learner.
Chapter topics include: game design and timer loops, drawing images, handling mouse, keyboard, and Xbox360 controller inputs, sprites, 2D frame animation, collision detection, music and sound effects, game physics, mazes, multiplayer scrolling games, and artificial intelligence. The first-semester "TeenCoder: Windows Programming" course is a PREREQUISITE before starting this second-semester game programming course! Students looking for year-long fun can save by purchasing the TeenCoder C# Year Pack from the publisher, which includes both first and second semester courses.
This is a FULL CURRICULUM which includes tests, answers, a Solution Guide, and fully coded activity solutions. Perfect for the homeschool student seeking a computer science credit, or any student looking for a fun self-study unit. FREE TECHNICAL SUPPORT is offered to all customers through Homeschool Programming, Inc.'s website. Students must have a Windows computer meeting the course's hardware and software requirements. - from Amzon
Number of Copies
1
Library | Accession‎ No | Call No | Copy No | Edition | Location | Availability |
---|---|---|---|---|---|---|
Main | 411 | 1 | Yes |